Welcome at the homepage of Glass - a chess engine, written by Edmund Moshammer and Pawel Koziol.
Glass is still a work in progress, so make sure to look at this page from time to time to learn about recent improvements.
What is to be expected from Glass? Its current strength is estimated as about 2650 on CCRL or WEBC scale.
It requires a Graphical User Interface, such as Arena or FritzGui, in order to run smoothly (we don't expect anybody
to use it in the console mode - this is possible, but rather unpleasant). It is not much of an attacker (we are trying to change it), but pretends to
have a "feel" for minor piece placement.
Glass is distributed free of charge, with no warranty whatsoever (we expect it to play chess, though). Its source code remains closed, because looking at this mess is unlikely to benefit anyone.
Current version is Glass 1.8, released on the 26th of November 2011. Documentation in pdf format is available here
If You have any queries or bug reports, please drop a note to pp.koziol_at_gmail.com (replacing _at_ with a @ sign).

(first two logos by Pawel Koziol, last one - by Graham Banks)